Первое дочернее обновление 1.054 было отменено для исправления 1.2.8

Основные выводы

  • Увеличение количества внешних внешних компонентов из -за поражений Колосси в тяжелой сложности пустого перехвата с 2 до 8.
  • Исправлены различные проблемы с оружием и модулями, включая проблемы визуального эффекта и неправильные перезарядки.
  • Добавлены новые варианты пользовательского интерфейса для игроков, чтобы настроить свой игровой опыт, такие как скрытие взрывных эффектов и названия игроков.

Я вряд ли могу сдержать свое волнение, так как еще одна неделя подходит к концу, и свежее обновление приземляется для первого потока! Hotfix 1.2.8 здесь готов к установке вместе с обновлением 1.054 на PS5/XSX и 1,54 на PS4/X1. Сегодняшний релиз приносит усовершенствования контента, настройки пользовательского интерфейса и разжигание ошибок, чтобы наш игровой опыт гладки, как и всегда. Не могу дождаться, чтобы погрузиться!


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Первое дочернее обновление 1.054 содержит улучшения и исправления

■ Patch Details

Улучшения в содержании

(1) Content Improvements
– The number of Ultimate Tier External Components that can be acquired by defeating Colossi in Hard Difficulty Void Intercept Battle has increased from 2 to 8.
– The number of Hunter External Components that can be acquired by defeating Named targets in Void Vessel has increased from 1 to 8.
– Completing 400% Infiltration Operation Mission allows you to acquire 4 sets of Ultimate Tier External Components assigned for each Mission.

– Some of the monsters spawned in 28/29 Stage of Void Erosion Purge have been changed.
ㄴ Passage Range – The spawning chance for Abomination monsters has been reduced from 25% to 10%
ㄴ Battle Range – The spawning of Abomination monsters has been eliminated
(2) Weapons & Modules
– Fixed an issue where the visual effects of the “Restored Relic” Cluster Round’s trajectories block your sights.
– Improved Firearms Attribute ATK to increase according to the Weak Point Damage upon successful Weak Point Attacks.
– Some of the Value and Group of Descendant and Firearm Ultimate Modules have been changed.
Descendant Modules (Per Max Enhancement)


Firearm Modules (Per Max Enhancement)


(3) External Components
– Set Effects and Value of the 6 types of External Components have been partially adjusted.



(4) UI & UX
– Shop’s sub-category will be displayed first.
(5) Miscellaneous
– Added the following new options.
ㄴYou can choose the option to not display Explosive Effects of all players, including oneself.
ㄴYou can choose to hide other player’s titles.
ㄴYou can choose to not display your DMG values on the screen.
– The scope of application of the following existing options was broadened.
ㄴHandgun items can be added to the Hide Weapon on Back Option.
ㄴFellow Names can be added to the Hide Nickname Option.
– Improved to show the name of the Consumable item dropped in the Field which you already have in maximum amount.

исправление ошибок

(1) Content
– Fixed an issue where the Commander was spawned even if you did not defeat some monsters in Stage 21/24/27 of Void Erosion Purge.
(2) Descendants
[Keelan, Ultimate Freyna, and Ultimate Sharen]
– Fixed an issue where the Gold Gain amount for the dismissal of Keelan, Ultimate Freyna, and Ultimate Sharen was less than the intentional amount.
[Hailey]
– Fixed an issue where the visual effects of Hailey’s Cryogenic effect continued to be visible even after the Duration under certain conditions.
(3) Weapons & Modules
– Fixed the incorrect part of the description of The Last Dagger’s Unique Ability.
ㄴThe description of Strike effect has been changed as shown below.

ㄴSteps effect Duration display in the Skill Info window has been changed as shown below.

– Fixed an issue where “Ancient Fire” effect was being applied to “Restored Relic” Cluster Round.
– Fixed an issue where the Cooldown of “Continuous Exaltation” Module was not correctly applied.
(4) UI & UX
– Fixed an issue where you could not restart from the results screen after stopping a Field Mission.
– Fixed an issue where the number of Paint items was not displayed on the Purchase Confirm pop-up screen when purchasing Paint Bundles.
– Fixed an issue where setting “Show Only My Fellow” in Options > Gameplay > Fellow Display Settings caused all Fellows to not be displayed.
(5) Event
– Event Operation: Changed the Rewards for completing Kate’s Experiment Assistant Daily Operation 30 times.

ㄴ Пожалуйста, проверьте

Event Info Page

Для более подробной информации.

(6) Miscellaneous
– Fixed an issue where the color of certain slots appears dark when dyeing Ines’s Oasis Body Skin.
– Adjusted the color brightness of Ines’s default body skin.
– Fixed an issue of the unnatural placement of Luna’s eyes when using an Enhanced Skill to the Max Gauge with the equipment of Noise Surge Module.
– Fixed an issue of the unnatural movement of the bang of Valby’s Oasis Party Head Skin.
– Adjusted so that when a Fellow has reached the maximum carry limit for a specific Consumable, the Fellow will Auto Pickup other Consumables.
– Fixed an issue where a Fellow’s Dismantle function would fail occasionally.
– Fixed the Tooltip info to display the Cooldown of random chance Shield Recovery effects in the 4-piece set effect of Distorted Resolve External Components.
Make sure to visit the offiical The First Descendant Twitter/X page for more details about the game and it’s latest updates.

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2025-02-20 11:32